Author: Graham Walmsley
Often, we treat games like work. In this book, Graham Walmsley explores what happens when you throw the serious stuff away: when you stop working, start playing and put stories at the heart of your game.
Author: Hal Duncan
Publisher: Pan Macmillan
It's 2017 and the End Days are coming, beings that were once human gathering to fight in one last great war for control of the Vellum - the vast realm of eternity on which our world is just a scratch. But to a draft-dodging Irish angel and a trailer-trash tomboy called Phreedom, it's about to become brutally clear that there's no great divine or diabolic plan at play here, just a vicious battle between the hawks of Heaven and Hell, with humanity stuck in the middle, and where the easy rhetoric of Good and Evil, Order versus Chaos just doesn't apply. Here there are no heroes, no darlings of destiny struggling to save the day, and there are no villains, no dark lords of evil out to destroy the world. Or at least if there are, it's not quite clear which is which. Here, the most ancient gods and the most modern humans are equally fate's fools, victims of their own hubris, struggling to save their own skins, their own souls, but sometimes . . . just sometimes . . . sacrificing everything in the name of humanity. "Vellum is a mind-blowing read that's genuinely like nothing you've ever read before. . . The imaginary worlds that he dreams up are stunning. . . Vellum has expanded fantasy's limits like nothing published in years." SFX
Author: Bruce Sterling
With their hard-edged, street-wise prose, they created frighteningly probable futures of high-tech societies and low-life hustlers. Fans and critics call their world cyberpunk. Here is the definitive "cyberpunk" short fiction collection.
Author: Ed Greenwood, Skip Williams, Sean K. Reynolds, Rob Heinsoo
Everything a player needs to adventure in the Forgotten Realms, the most popular setting in the D&D "RM" game can be found right here: history, maps, non-player characters, geography, economics, societies, organizations, religions, politics, monsters, magic items, spells ... even a start-up adventure in the Realms!
Author: Etorouji Shiono
Publisher: Yen Press LLC
Another one bites the dust! Eleven heroes set out on a dangerous mission to save the empire, but only four remained faithful to their duty. For the memory of the countless men who died helping them, these four fought on, only to be betrayed by the seven who would let that sacrifice be in vain. This, then, is the root of Köinzell's rage: that the whole empire was deceived into placing its trust in seven cowards, that betrayal and lies fed their ascent to power. As Köinzell reflects on the past, rumors abound that Ascheriit has reappeared to protect the people. The remaining heroes are forced to consider their history as well as their next move should Ascheriit come hunting them next...! An epic fantasy on the grandest of scales!
The book World of Warcraft fans have been clamoring for—the true story behind one of the Warcraft universe’s most terrifying villains, Arthas the Lich King. Author Christie Golden does for Arthas what she once did for the Orc Lord Thrall in the bestselling Warcraft: Lord of the Clans, in another epic exploration of one of the key characters from the eleven-million subscriber massively multiplayer online role-playing game.
Author: Kent Haruf
From the beloved and best-selling author of Plainsong and Eventide comes a story of life and death, and the ties that bind, once again set out on the High Plains in Holt, Colorado. When Dad Lewis is diagnosed with terminal cancer, he and his wife, Mary, must work together to make his final days as comfortable as possible. Their daughter, Lorraine, hastens back from Denver to help look after him; her devotion softens the bitter absence of their estranged son, Frank, but this cannot be willed away and remains a palpable presence for all three of them. Next door, a young girl named Alice moves in with her grandmother and contends with the painful memories that Dad's condition stirs up of her own mother's death. Meanwhile, the town’s newly arrived preacher attempts to mend his strained relationships with his wife and teenaged son, a task that proves all the more challenging when he faces the disdain of his congregation after offering more than they are accustomed to getting on a Sunday morning. And throughout, an elderly widow and her middle-aged daughter do everything they can to ease the pain of their friends and neighbors. Despite the travails that each of these families faces, together they form bonds strong enough to carry them through the most difficult of times. Bracing, sad and deeply illuminating, Benediction captures the fullness of life by representing every stage of it, including its extinction, as well as the hopes and dreams that sustain us along the way. Here Kent Haruf gives us his most indelible portrait yet of this small town and reveals, with grace and insight, the compassion, the suffering and, above all, the humanity of its inhabitants.
Author: Robert Mayer
Publisher: St. Martin's Griffin
Before there was WATCHMEN, there was SUPERFOLKS.... David Brinkley used to be a hero, the greatest the world had ever seen--until he retired, got married, moved to the suburbs, and packed on a few extra pounds. Now all the heroes are dead or missing, and his beloved New York is on the edge of chaos. It's up to Brinkley to come to the rescue, but he's in the midst of a serious mid-life crisis--his superpowers are failing him. At long last this classic satire that inspired comic books like Watchmen and Miracleman is back in print. It's a hilarious thriller that digs deep into the American psyche.
Author: Jack Vance
Publisher: Tor Books
Rejoin the adventures of Myron Tany, rebellious scion of a wealthy family, as he tours the Galaxy on a very questionable interstellar freighter, in a crew of actors, musicians, thieves and other ne'er-do-wells. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Shadrach in the Furnace
Author: Robert Silverberg
Publisher: University of Nevada Press
In the twenty-first century, a battered world is ruled by a crafty old tyrant, Genghis II Mao IV Khan. The Khan is ninety-three years old, his life systems sustained by the skill of Mordecai Shadrach, a brilliant young surgeon whose chief function is to replace the Khan’s worn-out organs. Within the vast tower-complex, the most advanced equipment is dedicated to three top-priority projects, each designed to keep the Khan immortal. Most sinister of these is Project Avatar, by which the Khan’s mind and persona are to be transferred to a younger body. Shadrach makes the unsettling discovery that it is his body that is to be used. His friends beg him to flee, but he refuses to panic. Instead, and with startling composure, he evolves a dangerous plan that could change the face of the earth or, if it backfires, mean the end of life. Shadrach in the Furnace is at once a broad, sweeping novel and a harsh, abrasive, irreverent book about a life-and-death battle between two titans—one the epitome of evil, the other a paragon of idealism—in a society pushed to extremes.
The Midwich Cuckoos
Author: John Wyndham
Publisher: Rosetta Books
The classic science fiction horror novel of possessed children that inspired the terrifying Village of the Damned films. In John Wyndam’s classically elegant, calm style, this novel explores the arrival of a collective intelligence on earth that threatens to eliminate mankind. The quiet, eerie changes that befall Midwich manifest in strange ways: On the surface, everything seems normal, but scratch a little deeper and there is a clear sense of dread. After the night of September 26, every woman of childbearing age is pregnant, all to give birth at the same time, to children who are all alike—their eyes mesmerizing, void of emotion. These children are innately possessed with unimaginable mental powers and a formidable intelligence. It is these children who develop into an unstoppable force, capable of anything and far out-reaching other humans in cunning. Whatever dwells in Midwich is sowing the seeds for a master race of ruthless and inhumane creatures who are bent on nothing less than absolute and total domination. The London Evening Standard called The Midwich Cuckoos “humane and urbane with a lightly sophisticated wit putting the ideas into shape.” Wyndham skillfully heightens the terror by making his narrative so rational and matter-of-fact. In such a nuclear and technological age, this story is rich in irony in that it is set in the picturesque, bucolic English Village and the “enemy,” or, the threat is seeming cherubim. “Exciting, unsettling and technically brilliant.” —The Spectator
An international bestseller: An extraordinary young swordswoman sets out to defeat a tyrant in the first installment in a dark and magical fantasy series. With her big violet eyes, pointed ears, and blue hair, there is no one like Nihal in all of the Overworld. Living in one of the many towers of the Land of the Wind, she’s an expert in swordplay and the leader of a handful of friends that includes Sennar the wizard. She is an orphan, brought up by an armorer and a sorceress, and her past is shrouded in mystery. But things suddenly change when the Tyrant takes charge. Soon, Nihal finds herself forced to take action as she is faced with the most difficult mission she could imagine. Fierce, strong, and armed with her black-crystal sword, Nihal sets out to become a real warrior. But as she forges a path alongside Sennar, she may find the price of victory is far greater than she feared. The debut of the epic series that also includes Sennar’s Mission and The Last Talisman, Nihal of the Land of the Wind is an unforgettable tale of a remarkable young woman growing up in darkness who finds the heroine within. Nihal of the Land of the Wind is the 1st book in the Chronicles of the Overworld, but you may enjoy reading the series in any order.
Once upon a time all literature was fantasy, set in a mythical past when magic existed, animals talked, and the gods took an active hand in earthly affairs. As the mythical past was displaced in Western estimation by the historical past and novelists became increasingly preoccupied with the present, fantasy was temporarily marginalized until the late 20th century, when it enjoyed a spectacular resurgence in every stratum of the literary marketplace. Stableford provides an invaluable guide to this sequence of events and to the current state of the field. The chronology tracks the evolution of fantasy from the origins of literature to the 21st century. The introduction explains the nature of the impulses creating and shaping fantasy literature, the problems of its definition and the reasons for its changing historical fortunes. The dictionary includes cross-referenced entries on more than 700 authors, ranging across the entire historical spectrum, while more than 200 other entries describe the fantasy subgenres, key images in fantasy literature, technical terms used in fantasy criticism, and the intimately convoluted relationship between literary fantasies, scholarly fantasies, and lifestyle fantasies. The book concludes with an extensive bibliography that ranges from general textbooks and specialized accounts of the history and scholarship of fantasy literature, through bibliographies and accounts of the fantasy literature of different nations, to individual author studies and useful websites.